So after some consultation and a quick re think my original idea seems to not have focus and the rocks look unnatural which is fair enough, they don't. I seem to have 2 options. One, I can carry on with my current diorama but add a focus to it and get rid of the rocks. For that I would add an exploratory submarine to investigate the wreck and I would have a high powered light focusing on part of the ship which I think would give the diorama a sense of focus especially if the rest of it was slightly darkened so whatever was in the light was the main focus.
The second idea was to have a diorama of a ship mid explosion. This will be the most interesting but also the hardest to model the damage accurately and I will need to learn how to do explosion particle effects to make the diorama really something special. I have looked through a lot of dioramas and have never seen a ship mid explosion. If I can pull it off then I would guess that mine would be the first mid explosion diorama around. If I am going to make this diorama then I will still finish the wreckage diorama as a back up, no point wasting it.
I do have my reservations about this new direction though as it seems all I have to do is create a ship, add a bend modifier to bend the ship slightly and add a large particle effect. If the particle effect is big enough I might not even need to damage the ship, simply cover up the 'damaged' areas so it wouldn't even need to be modelled. If the the effect isn't big enough then I will add damaged
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